Ember and Blade has published two character reveals covering ten people, and the store page plus the demo's own cast fill in the rest. Twelve names are documented. Only one of them is playable.

That last point matters, because "playable characters" is one of the game's autocomplete suggestions. There is no character select: you play Fenrix, and the rest of the cast is written around him.

The playable one

Fenrix Haven — demon hunter, half-immortal through an angel's pact, and the only character you control. The reveal describes him as brash on the surface and shaped by grief underneath: he talks big, fights hard, and acts like nothing lands. His immortality is temporary by design, which is the game's explanation for why death restarts a run rather than ending the story.

Official character card for Fenrix showing a blue-haired demon hunter with a red glowing blade and dark armourOfficial media
Fenrix, the hunter bound to temporary immortality through an angel's pact.

The Sanctuary

Ariella Ashwood — guardian of the seal, and the person who keeps the Sanctuary of Oblivion running. She never asked for the title or the solitude. She trusts no one, and she is suspicious of Fenrix specifically, which is where the story's central suspicion comes from: he saw a woman who looked exactly like her before he ever met her.

Keke and Pea — a golem "sibling" pair Ariella created to keep the Sanctuary running. Keke is the responsible elder sister; Pea is the chaotic younger brother who treats every wall as a canvas. They are the reason the hub has any warmth in it.

Official character card for Pea and Keke showing two small white golems with leaf crownsOfficial media
Keke and Pea, the golems who keep the Sanctuary running.

The angels

Seven angels are named. Five of them grant Blessings, which is the mechanical reason they matter.

AngelDomainGrants Blessings
MichaelSwords, discipline, tough loveYes
UrielClubs and hammers, Celtic punkYes
SelaphielFire and flamesYes
GalilielNot described in the revealsYes
RemielNot described in the revealsYes
KalielJustice and balance, quiet authorityNot stated
HanielSharp-tongued, secretly kindNot stated

Michael is the steel-willed one with a sword larger than most people's regrets. Uriel is heaven's loudest angel, a Celtic punk who treats battle as a mosh pit. Selaphiel is flirty, poetic and occasionally inappropriate, and burns beautifully. Kaliel speaks about justice and balance and rarely about himself. Haniel nags, mocks, and shows up when it matters.

Official character card for Michael, an angel in white and gold with a very large swordOfficial media
Michael, the Angel of Swords. Her Blessings are the ones Demo 2.1 named individually.

The antagonist side

Baphomet, the Turncoat Beast — the Act 1 boss and a character in his own right: heavy antlers, hollow eyes, a former servant who now measures worth and finds it lacking. He does not ask questions.

Asmodeus — the archdemon, sealed for five hundred years, and the reason the realm exists at all. He has no character card and no dialogue in any public build.

Lumi — a magical creature with paws and whiskers who insists she is not a cat. She nags, appears exactly when needed, and vanishes again.

Shay — the shopkeeper whose stock and discounts the patch notes keep adjusting. No reveal, no card, but a name players see constantly.

The rest of the cast, briefly

Uriel is the Angel of Clubs and Hammers, a Celtic punk who dual-wields guitar riffs and hammer strikes and treats battle as a mosh pit. If there is a wall he will smash it; if there is a stage he will steal it. He is heaven's loudest angel and proud of it.

Selaphiel is the Angel of Fire and Flames — flirty, poetic, occasionally inappropriate, and flawless at every flame she conjures. The reveal notes something darker underneath the charm, which is the pattern with every angel on this list.

Kaliel speaks of justice and balance, rarely of himself, and listens more than he talks. He is the one who reaches for your hand when you falter, even knowing the road ends in sacrifice.

Haniel nags, mocks and sighs louder than necessary, then shows up exactly when it matters. She calls it professional detachment.

Lumi has paws and whiskers and insists she is not a cat. She appears when needed and vanishes just as quickly.

Shay runs the shop whose discounts the patch notes keep fixing. No reveal, no card — just a name on a menu that every player reads before a run.

The voices

Two names are attached to the cast rather than to the story. Matt Bradford voices Fenrix and Alex Morgan voices Baphomet, recorded with Syndicate Creative Studio, with Musai Studio handling the Korean side of production.

English is the only language with full audio, so those two performances are the ones every player hears. The other nine interface languages carry subtitles and captions rather than dubbing.

Who is missing from this list

Two names appear in the game's systems without character entries: Galiliel and Remiel have Blessings attached to them and no published description. Arcanus the Faceless is the title of a soundtrack single and may or may not be a character; nothing else attaches the name to the cast.

Anyone presented as a thirteenth or fourteenth character with a full biography is working from something other than the two reveals.

No character select

Fenrix is the only playable character in the demo and the only one mentioned in any gameplay material. A roster beyond him has not been announced, and the store page lists single-player rather than any party or co-op mode.